GATE DA 2025 Set 1 — Question 43

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MCQ+2 / -0.67MediumAlpha-Beta PruningAdversarial SearchArtificial Intelligence

Artificial Intelligence → Adversarial Search → Alpha-Beta Pruning

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Question

Consider game trees Tree-1 and Tree-2 as shown. The first level is a MAX agent and the second level is a MIN agent. The value in the square node is the output of the utility function.
Two game trees, Tree-1 and Tree-2, illustrating alpha-beta pruning. Tree-1 has a MAX root A with a leaf child 2 and a MIN child B. B has children x and 1. Tree-2 has a MAX root C with MIN children D and E. D has children 5 and y. E has children 2 and a triangle node representing a subtree.
For what ranges of xx and yy, the right child of node BB and the right child of node EE will be pruned by alpha-beta pruning algorithm?
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